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Pixel Shape Guide

Pixel Shape Guide is an Aseprite script that lets you quickly place adjustable pixel-art construction guides directly onto your sprite.

It provides 20 reusable guide shapes designed for level blockouts, buildings, props, terrain, and perspective studies, helping you maintain consistent proportions and viewing angles while drawing.

Features

  • 20 built-in guide shapes, including:
    • Boxes
    • Cylinders
    • Roofs
    • Stairs
    • Ramps
    • Arches
    • Trees
    • Pits
  • Adjustable width, depth, height, scale, view angle, and rotation
  • Live preview over the active sprite
  • Preview zoom, pan, and drag placement
  • Grid snapping and origin presets
  • Custom guide colors and opacity
  • Separate guide layer for easy editing
  • Supports both RGB and Indexed Color sprites
  • Resizable preview and options windows

Installation

  1. Download and extract the ZIP file.
  2. In Aseprite, choose File → Scripts → Open Scripts Folder.
  3. Copy pixel_shape_guide.lua into the opened folder.
  4. Choose File → Scripts → Rescan Scripts Folder.
  5. Run File → Scripts → pixel_shape_guide.

Requirements

  • Aseprite with Lua scripting and UI support
  • An open RGB or Indexed Color sprite

Tested Environment

  • macOS
  • Aseprite v1.3.17 (Apple Silicon / arm64)

Other operating systems and Aseprite versions have not yet been tested.

Language

The script interface is currently available in English.

Downloads

Recommended: v0.2.0

Latest version with new shapes, local XYZ rotation, Surface Cuts, and bevel controls.

Legacy / Lightweight: v0.1.0

A simpler, lower-load version for older or lower-spec environments. Kept as a fallback option in case v0.2.0 does not work well on your setup.


Updated 9 hours ago
Published 9 days ago
StatusReleased
CategoryTool
Authorgen2kirider
Tags2D, Aseprite, Isometric, Pixel Art, Top-Down

Download

Download NowName your own price

Click download now to get access to the following files:

pixel_shape_guide_v0.2.0.zip 30 kB
pixel_shape_guide-v0.1.0.zip 22 kB

Development log

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